Thursday, April 7, 2016

Nice Enemies: Thursday, April 7th

Enemy AI is all set! I got the crab enemies to move back and forth on their own. I'm still working on how to get the damage collision assets to work again, but I'm glad to get that big part out of the way. This tutorial I found that uses assets from the game Braid has been really helpful!

https://www.youtube.com/watch?v=ydcukgaeUFc&list=PLTfMG1EpxB2di3vuPRuZ7KAJPEvrrV9AU










The A and B markers in the editor mark the paths of the crab enemies. Enemy AI turned out to be a lot easier than I thought.

Updated list of things left to do:

1. Background art
2. Final cutscene
3. Start and Restart buttons
4. Music
5. Healing Item
6. Fix hit collisions

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