
Today was mostly about the player taking damage. the spikes sprite is temporary, and was used to figure out collisions. I made it so Mimi's sprite flickers when hit so players are aware of danger. The graph setup seemed way too complicated, so after looking through the comments on the video of the tutorial, somebody had provided a cleaner setup that was easy to read.
For some reason however, when Mimi lands in the position seen above she appears to be floating, so that is something I will need to fix next time. Everything else so far has been working just fine for me.
I left off on the tutorial at 40 minutes.
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