Tuesday, January 26, 2016

Custom Sprites: Tuesday, January 26th

Today I started working on sprites for my 2D game. So far, I've created two complete animations; one idle animation and one sliding animation. I am doing these in Flash.



















Normally this character has long hair, but because this game takes place before my senior thesis short does, I want to imply the passing of time. By the looks of the Idle gif, I'll have to slow down the framerate.

Next class I hope to tackle the running animation.

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